But these weapons do not scale upwards at all. For the majority of content, an exalted weapon with minimal mods is good enough. This is a tricky question to answer, because, well, the base stats on exalted weapons are really high. Most claw-type weapons aren’t that good anyway (aside from the Venka Prime) but now you can’t grab a Riven mod or whatever to make them better. But sadly her Talons just aren’t very good. The only differences are that you can pick stance mods for Garuda’s Talons, and you can only use them by sacrificing your melee weapon.ĭoesn’t sound too bad, basically means Garuda gets 5 abilities. These are modded in the same way as exalted weapons are and have the same drawbacks. If you use Garuda and unequip your melee weapon, then you get to use the cool-ass talons connected to Garuda’s arms. But does that really matter when your ability does way more damage, hits multiple enemies and synergy with the rest of your Warframe’s kit? Garuda and a MOA companion. Sure, you are basically giving up your melee slot to power an ability. This means that these not-exalted weapons are insanely strong, with far less limitations than normal exalted gear. Why? Because they borrow their stats from weapons in the melee slot… the same way exalted weapons used to! And, on top of that, Riven mods and Acolyte mods work on them too! Funnily enough though, these temporary summoned weapons are hugely powerful. Frames like Khora and Atlas have abilities that summon weapons, but those weapons are only summoned on the use of the ability, rather than being always present and draining energy. There is another type of exalted weapon that isn’t really an exalted weapon. Exalted-Weapon-like Abilities though are great Unfortunately, this also means that you miss out on the extra modding capacity a stance mod normally gives. You also can’t use Stance Mods on melee exalted weapons, since each one has a baked in, unique stance. Hysterical Assault adds mobility to an already very mobile Warframe, while Enraged adds a ton of much-needed damage, but for a very heavy downside of a long cooldown. On the other hand, both Hysteria augments for Valkyr aren’t particularly useful. Reactive Storm for Baruuk and Chromatic Blade for Excalibur help their exalted weapons immensely, by adding more damage options, as well as affecting elemental damage. Normally, the only thing that saves an exalted weapon is an Augment Mod, equipped on the Warframe, but these don’t always help. Blood Rush and Weeping Wounds are hugely powerful mods, key in many builds, but both of these can’t be used on exalted weapons. On the other hand, melee weapons are out of luck. The standard secondary weapon build will easily have over 200% multishot, compared to the about 120% primary weapons get. This is important because secondary weapons overall have little use for Rivens and Acolyte mods, but at the same time, secondary weapon mods are stronger overall. Both Titania’s Dex Pixia and Mesa’s Peacemakers are very strong weapons, because they use the secondary weapon slot. Some weapons do better than others when it comes to exalted stats. Tearing stuff apart as Valkyr Melee Weapons are Worse than others, and Augments are Bandaids While these weapons do tend to start off with a handful more pre-forma’d slots, you’ll still need extra forma on both your Warframe and its weapon. This is awkward because many of these mods are actually used in ‘high-end’ builds, and mods like Blood Rush are key components of many melee builds.Įxalted weapons are also forma’d separately from their Warframe owners. Obviously, they can’t use Riven Mods, but Acolyte mods are also out of the question, and set mods don’t give their bonuses. Because exalted weapons can’t use specific mods. This meant you had more freedom with your loadouts. Later on, exalted weapons were changed so that you could mod them individually. Titania on the other hand would get stats for her exalted Dex weapons from her primary and melee weapons. For example, if you played Excalibur, his Exalted Blade would borrow stats from whatever melee weapon you were holding. Instead, they borrowed stats from whatever weapon occupied the same slot as your exalted weapon. Originally, you actually couldn’t mod exalted weapons. They’re not consistent and can’t use all mods. The first big issue with exalted weapons is that they are finicky to mod. And, sometimes, there are better options out there. But while exalted weapons are both cool and powerful, they are not always consistent. There are different types of Exalted Weapon and, generally, they drain energy as you use them, in exchange for sheer power. An Exalted Weapon in Warframe is an ability where you summon a magical weapon and wreck havoc with it.
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